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Axis and Allies
Item Id: FH0067
Axis and Allies
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The Ultimate Game For World War II and History Buffs Decide the fate of a nation and the destiny of the world with this historical WWII strategy game. As the world powers battle for supremacy in 1942, spearhead your country's military drive. Plan strategic bombing raids, sneak submarine attacks, hit-and-run infantry attacks, and antiaircraft barrages. Move into embattled territories and resolve conflicts. At the same time, protect the economic status of your nation. Earn income from natural resources and successful territorial expansion. Use these funds to buy armaments and develop secret weapons from your stockpile. Change the course of history with Axis & Allies CD-ROM! Axis & Allies features a global view of the war beginning in the spring of 1942. In this situation, Germany and Japan are somewhat mediocre economically, but they are militarily strong. The Allies, on the other hand, have yet to bring the full force of their economic potential into production for wartime and as a result lack some adequate defenses. During the game, each player assumes the role of the commanding officer of one of the five major nations involved. You purchase and deploy units, give combat directives on a strategic scale, and even plan some research and development. As the game progresses, the tide of war can easily turn. In the standard game, the Allies' victory condition requires them to capture two Axis capitals: the nation of Germany and the island of Honshu. Meanwhile, the Axis powers have two options for victory. They can either establish an economic victory by achieving a certain production level or capture two of the three capitals of the main Allied powers (USA, UK, USSR). In each turn, you decide what to purchase and research, initiate combat, move units, and deploy new units. The economic system of the game is governed by how you spend the IPCs (Industrial Production Certificates) between such units as infantry, tanks, submarines, battleships, bombers, and fighters. Each unit has a certain number of spaces it can move a turn whether before or after combat. The final outcome of battles is determined by electronic dice that are rolled for each unit to see if they score a hit against the defender. The combat values for each unit, which are usually different for attack and defense, are representative of how well the unit performs in that role. Bombers do well for offensive strikes, but against a blitz of tanks, they can hardly operate at full effectiveness. However, infantry, which do a meager job when attacking, perform much better when on defense due to their ability to entrench themselves. Overall, this formula has worked well, and Hasbro has done a tremendous job in making the PC version both true to the original and easy to learn. It is spring of 1942, and the Axis is going strong. Choose your side and lead them to victory?  Capture two Axis capitals or Allied nations to ensure victory -- it can be done through more than just military power? Multiple units to use in your pursuit of victory - tanks, infantrymen, heavy bombers and more? Explore technology to improve the war effort -- you can even design jet engines for a new level of air power? Wild multiplayer action through a peer-to-peer connection, a LAN or through ?E-mail
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